MAKNUN, Aisyah Luluan; ISDIATI, Erni Harlina. Wayground gamification and learning motivation in economics: An SDT-Based study with grade x students. Asatiza: Jurnal Pendidikan, Tembilahan, v. 7, n. 2, p. 363–377, 2026. DOI: 10.46963/asatiza.v7i2.3691. Disponível em: https://ejournal.stai-tbh.ac.id/asatiza/article/view/3691. Acesso em: 13 jun. 2026.